Wherein the craftsman demonstrates the construction of artifacts from an age of steam and brass.
Box2DFlashAS3 is an open source port of Erin Catto’s powerful c++ physics library Box2D.
Urban Tapestries is an experimental software platform for knowledge mapping and sharing – public authoring. It combines mobile and internet technologies with geographic information systems to allow people to build relationships between places and to ass
Göteborgs kulturnämnd fastställer varje år en budget för kulturstöd med syftet att främja ett mångsidigt kulturliv i staden med hög konstnärlig kvalitet.
Fritzing is an open-source initiative to support designers and artists to take the step from physical prototyping to actual product. …a software that allows documentation of Arduino-based prototypes and creation a PCB layouts for manufacturing.
An arduino library for the MAX7221 and MAX7219
I want to research and explore the areas between asynchronous communication and interaction, sense of presence and the relation of memory and real time, past and present. I hope to be able to accomplish this, both on a theoretical level as well as on a practical level, were each practice can influence each other and help drive the research further.
I’ve long been interested in different types of interaction, coming from an interaction design background. And the project proposal I outlined above is in my opinion a natural continuation of the work I’ve previously done.
In my bachelor degree thesis project, called Mapping Malmö, I was interested in the way people experience their city and the ability to share these experiences with others. For that purpose I built an online webspace, allowing people to upload text, images, and sound, which could be associated on a map with the physical location the material regarded. In the introduction to my thesis I wrote: “The Mapping Malmö project is about exploring and experiencing the city, and how to represent the city. By providing an opportunity for the inhabitants to share and take part in each others experiences from the city I see a chance to build a collective memory of events, places, and people in the city.”
In my most recent project, I’ve created “physical sound objects”. These objects have a very limited range of functions, they can record sound and play it back again. Despite the limited capabilities of one of these objects, complex patterns can arise when the number of objects multiply and are arranged in different ways.
This is an ongoing project but I have made iterations which I call Audio Sculptures, that have given me the possibility to try out the basic functionality and learn from the experience of finishing a piece in order for it to become presentable. My primary interest in this project is sound, network and physicality of objects. I’m interested in sound, not necessarily as edited content but more in terms of communication and being part of a network. The behavior of an object is to record a sound and then play the recorded sound. This is a form of looping but when objects are put together and start to record each other it takes the form of remixing, creating distortion and audio effects traveling through the system of objects.
We live in a time were more and more devices are connected, a lot of the times this involves advanced wireless technology. But network communication doesn’t need to be digital and the the nodes in the network doesn’t have to be aware of each other. I like the ability of using something analog, and for network communication, very simple and lo-fi, like sound, in order to create network structures.
Many of the issues from these two projects can be applied to my master project. These include how to convey a sense of presence, dealing with memory and present time, how to interact with the past and urbanism.
I plan to work with the theoretical and practical part in symbiosis with each other. Initially, as of this week (2007-11-12), I will concentrate on the theory part for a few weeks and try to build a good foundation for the rest of the project. At the end of November I will attend a workshop, Material Phantasms held by Roman Kirschner and Yunchul Kim, dealing with sensors and motors and I hope to be able to start building a few prototypes based on the ideas for this project. As for the practical part, in the start of the project I want to try and produce small prototypes exploring different ideas and aspects of the theoretical work. I think this could be a fruitful way of working for me.
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